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SUMMARY:
Develop, debug, deploy and support production pipeline software used in creation of digital models, shaders, effects, and imagery.
RESPONSIBILITIES:
Work with creative and technical leads to develop, debug, or extend programs for feature film production in areas such as: Digital models, Digital shaders, CGI effects, Production pipeline software
Ensure that the result functions in accordance with specifications, including, where applicable, performance, user interface, aesthetics, and robustness
Review and revise the result with the Director and the creative or technical lead
Maintain and enhance completed results. Provide technical support to users. Author related documentation
QUALIFICATIONS:
A good understanding of 3D computer graphics theory and practice is required.
An understanding of composition, physical motion, weight, balance, texture and form is required
Strong programming skills in the UNIX/Linux environment are required. Experience with scripting languages, especially Python, or high-level languages such as C++, is required
Experience with CGI production packages such as Maya, Houdini and RenderMan is required
Education in computer science, mathematics, physics, architecture, or engineering is preferred
Experience with film, games, or other graphics production experience is preferred
Good written and verbal communication skills are required
Must be able to work alone and collaboratively, often with multiple tasks and under deadline pressure
Must be open to direction and able to embrace change
Job ID: 110124
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