Production Engineer (Real-Time Story & Animation R&D)

Production Engineer (Real-Time Story & Animation R&D)

Job Overview

Location
San Francisco, California
Job Type
Full Time Job
Job ID
125145
Date Posted
5 months ago
Recruiter
Charles Karen
Job Views
161

Job Description

Job Summary:

We are looking for an engineer for our ILM R&D StageCraft Engineering Team, to help advance the state of the art in virtual production and previsualization technology for major film, TV, and interactive projects.

We’re looking for someone with experience in real-time visualization, user-interface design, and/or complex systems integration. We need people with a keen interest in making production-worthy tools for artists, and with the drive to put them into action.

You will develop, maintain, and support Lucasfilm’s beloved previsualization system, Zviz, for the upcoming slate of exciting projects at Lucasfilm Animation, creator of the Emmy award-winning animation series Star Wars: The Clone Wars, and Star Wars: The Bad Batch, an original series now streaming on Disney+.

What You’ll Do

  • Work in a collaborative, distributed team of full-time software engineers and talented artists at ILM and Lucasfilm
  • Develop applications, systems, and tools that support innovative workflows incorporating state-of-the-art real-time technology for previsualization
  • Design artist-friendly user interfaces and pipeline tools that scale to high volume, fast-paced animation production
  • Work within, extend, and support Lucasfilm’s proprietary previsualization software system, Zviz, that seamlessly integrates with ILM’s StageCraft virtual production toolset
  • Split time between long-term software development projects and day-to-day production support

What We’re Looking For

  • Bachelor’s degree in Computer Science, Engineering, or a related technical field
  • Previous experience in Animation, VFX, or similar digital production facility or related software development company is desirable
  • Proficiency with real-time workflows and previsualization technology is desirable
  • Proficiency in C++ and/or Python on Linux
  • Thorough knowledge of technology related to animation and performance capture: character rigging, geometric deformations, dynamic simulation, computer vision, etc.
  • Experience designing interfaces using GUI toolkits: Qt, PySide, etc.
  • Proficiency with realtime workflows and virtual production technology is desirable
  • Thorough knowledge of software development principles: object-oriented design, test-driven development, source code management, build and release processes

Job ID: 125145

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