Full Time Job / Software Engineer, Tools Shading

Full Time Job / Software Engineer, Tools Shading

Job Overview

Location
Emeryville, California
Job Type
Full Time Job
Job ID
125165
Date Posted
5 months ago
Recruiter
Charles Karen
Job Views
148

Job Description

Responsibilities:

  • Work with artists and technical leadership to propose, plan, implement, and deploy features

  • Maintain and improve the software individually and collaboratively with a team of peer engineers

  • Work directly with artists to support their use of Pixar's proprietary filmmaking software

  • Identify, triage, debug, and resolve high-priority issues affecting production artists

  • Work comfortably within a sophisticated, multi-layered technology pipeline

Qualifications:

  • Strong C++ skills with at least two years of professional experience

  • Bachelor's Degree in Computer Science or equivalent formal training

  • Excellent debugging and problem-solving skills with high attention to detail

  • Familiarity with the fundamental mathematics of computer graphics

  • Appreciation for the importance of long-term code health, peer review, automated testing, and documentation

  • Able to work in a hybrid work model (3 times a week on campus)

Preferred skills:

  • Experience developing in a UNIX / Linux environment

  • Experience with 3D applications and their APIs (e.g., Katana, Houdini)

  • Knowledge of shading techniques including procedural material creation and texture painting

  • Experience working closely with both technical and non-technical users

  • Detail oriented and organized with excellent communication skills

  • Ability to build positive and effective working relationships with diverse groups of colleagues and coworkers

Job ID: 125165

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