Full Time Job / Software Engineer, Tools Shading

Full Time Job / Software Engineer, Tools Shading

Job Overview

Location
Emeryville, California
Job Type
Full Time Job
Job ID
125165
Date Posted
10 months ago
Recruiter
Charles Karen
Job Views
322

Job Description

Responsibilities:

  • Work with artists and technical leadership to propose, plan, implement, and deploy features

  • Maintain and improve the software individually and collaboratively with a team of peer engineers

  • Work directly with artists to support their use of Pixar's proprietary filmmaking software

  • Identify, triage, debug, and resolve high-priority issues affecting production artists

  • Work comfortably within a sophisticated, multi-layered technology pipeline

Qualifications:

  • Strong C++ skills with at least two years of professional experience

  • Bachelor's Degree in Computer Science or equivalent formal training

  • Excellent debugging and problem-solving skills with high attention to detail

  • Familiarity with the fundamental mathematics of computer graphics

  • Appreciation for the importance of long-term code health, peer review, automated testing, and documentation

  • Able to work in a hybrid work model (3 times a week on campus)

Preferred skills:

  • Experience developing in a UNIX / Linux environment

  • Experience with 3D applications and their APIs (e.g., Katana, Houdini)

  • Knowledge of shading techniques including procedural material creation and texture painting

  • Experience working closely with both technical and non-technical users

  • Detail oriented and organized with excellent communication skills

  • Ability to build positive and effective working relationships with diverse groups of colleagues and coworkers

Job ID: 125165

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