Walt Disney Animation Studios is looking for inspired Crowd Artists, with strong artistic abilities layered on top of solid technical foundations, to work on populating our features with world-class crowds. They will be part of the film-making process from asset creation through early shot layout to final rendering.
Responsibilities:
• Develop and maintain crowds technology and tools.
• Design crowd character behaviors and set ups.
• Support the story by populating scenes with crowd character assets and animation.
• Collaborate with peers to address creative and technical notes.
• Identify opportunities to share knowledge and educate others on the production process.
Resume/Demonstrated Skills Should Include:
• Strong interest in Particle Systems, AI/Machine learning, or crowds systems
(agent/brain design, simulation, and behavior).
• Experience with scripting languages such as Python.
• Experience with commercial graphics packages such as Maya and Houdini.
• Experience with the Linux or Unix operating system.
• Experience with Object Oriented programming such as C++ a plus.
• Solid understanding of the production processes and pipelines of CG Animation, VFX, or Video Game productions.
• Understanding of rigging and animation techniques.
• Strong problem solving skills required.
• Ability to work in a collaborative environment, taking direction well.
• Bachelor's degree in Computer Graphics, Computer Science, Engineering, and related fields, or equivalent experience.
Job ID: 129451
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